Esports – Thematic Research

Esports – Thematic Research



Summary



Esports is the fastest growing theme in the gaming sector. These organized multiplayer video game competitions have enjoyed spectacular growth over the last decade, with thousands of fans filling stadiums to watch live events and millions following them on streaming platforms. Although esports currently caters to a niche audience – almost 10% of the global online population of around 4.5 billion – its reach is expanding rapidly. Brands from a wide range of industries are investing in esports to reach a young demographic that is typically resistant to traditional advertising channels. Esports revenue is set to surpass $1bn in 2020 with brand sponsorship the biggest revenue stream.



The COVID-19 pandemic has had a negative impact on most industries, but has been largely beneficial to esports. A prompt transition into online formats has allowed esports to weather the impact of the virus. As traditional sporting events remain on hold, prominent sports clubs and celebrities have taken to esports to keep in touch with fans online and raise funds for charity. This has pushed esports further into the mainstream and brought it to the attention of a wider audience.



Scope



This report provides an overview of the global esports market.

– It identifies the key trends impacting growth of the theme over the next 12 to 24 months.

– It includes a comprehensive industry analysis, including market size and growth forecasts and a breakdown of esports revenue by source.

– The detailed value chain provides a comprehensive analysis of the key segments of the esports industry, as well as identifying leading and challenging companies in each segment.



Reasons to Buy



– Esports is an important emerging theme in the gaming sector.

– This report is essential reading for anyone with an interest in video games or a desire to learn more about the world of organized multiplayer video game competitions.



Companies Mentioned:

Tencent

Valve Corp

Microsoft

Epic Games

Activision Blizzard

NetEase

Razer

Zynga

Amazon

GungHo Online

Electronic Arts

Sea

Square Enix

DeNA

Take-Two Interactive

Sony

Nintendo

Nexon

Boyaa

Bandai Namco

Changyou.Com

NCSoft

Ubisoft

Glu Mobile

Colopl

Gamevil

Asus

Sega Sammy

Facebook

Konami

IGG

Alphabet

Vivendi

Kingsoft

Capcom

Webzen

Playtech

Apple

Cloud9

Modern Times Group

Team SoloMid

Walt Disney

Ritesh Tiwari is the Founder of Research By Markets. He has more than 7 years experience in the Market Research industry and a total experience spanning 18+ years. His core experience is in Sales and International Recruitments. Ritesh is a big foodie and a huge football fan, supporting Manchester United (EPL) and FC Barcelona (La Liga). He hardly misses watching any matches when these teams are playing. Get in touch with Ritesh via: enquiry@researchbymarkets.com *Industry Press Release is a part of Research By Markets.